/*
 * Test.h
 *
 *  Created on: 04/07/2011
 *      Author: Rafael
 */

#ifndef TEST_H_
#define TEST_H_

#include "core/GameState.h"

class Test: public GameState {
public:
	Test();
	virtual ~Test();

	void onInit(Game *game, Utilities *utils);
	void onKeyDown(Game *game, Utilities *utils, int key);
	void onKeyUp(Game *game, Utilities *utils, int key);
	void onEnter(Game *game, Utilities *utils);
	void onExecute(Game *game, Utilities *utils);
	void onExit(Game *game, Utilities *utils);
	void onQuit(Game *game, Utilities *utils);
	void onRender(Game *game, Utilities *utils);
};

#endif /* TEST_H_ */
